
В RDR 2 появилась настройка сложности
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Многим геймерам не хватало возможности самостоятельно выбрать уровень сложности в Red Dead Redemption 2. С одной стороны, решение разработчиков не добавлять эту опцию объяснимо – это позволило им практически идеально сбалансировать игру. А с другой, некоторым игрокам эта опция всё равно нужна – кому-то скучно из-за того, что противники не могут бросить настоящего вызова, а кому-то ещё играть, наоборот, слишком сложно.
С модификацией Difficulty Scaler можно самостоятельно выбирать сложность игры. Жаждете хардкора? Легко! Просто увеличьте получаемый Артуром урон, и играть станет намного труднее. Или вы никогда не играли ни во что сложнее ио игр?, и вообще являетесь завсегдатаем сайтов вроде «игрыдлядевочки.ру»? Тогда увеличьте урон, наносимый Артуром, и уменьшите его для NPC.
По понятным причинам мод доступен только на ПК. И не бойтесь экспериментировать – если вам не понравится, сбросить все изменений, вернувшись к дефолтным настройкам, можно нажатием одной кнопки. Модификация подключается так же легко, как и все остальные моды для RDR 2, тем более что уже существует выпущенный фанатами мод-менеджер, позволяющий подключать и отключать моды одним кликом мышки.
Сама модификация Difficulty Scaler никак не затрагивает большинство аспектов игровой механики. Враги не становятся глупее или умнее, и не начинают стрелять более метко. Единственное, что изменяется – наносимый урон. Распространяется он на все виды оружия сразу, и его можно изменять либо для Артура, либо для NPC. Любители реализма наверняка оценят возможность игры со смертью от одной пули, как и в настоящей жизни – для этого достаточно повысить наносимый урон для всех участников действа. Играть станет сложнее, но для многих геймеров это будет интереснее.
Конечно, возможность играть «по хардкору», с двадцатой попытки проходя сложные миссии, есть не у всех, и тут Difficulty Scaler тоже пригодится. Многие геймеры могут позволить себе поиграть часок перед сном, и не каждый день – просто так, чтобы расслабиться. У них нет ни времени, ни возможностей оттачивать игровое мастерство днями и ночами, и для них стандартный уровень сложности Red Dead Redemption 2 может показаться чрезмерным. Уменьшив его, они смогут получить от игры больше удовольствия, не возвращаясь к точке последнего сохранения снова и снова. А уже потом, набравшись опыта, они всегда смогут откорректировать сложность игры в нужную сторону.
Уже по традиции, компания Rockstar в своих играх не даёт пользователям самим выбирать, с каким уровнем сложности им играть: высоким, средним или лёгким. Бороться с этой, так сказать, несправедливостью стали моддеры, которые решили во что бы то не стало дать геймерам шанс усложнить свою игру или полностью её облегчить, сделав играбельной даже для ребёнка.

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Difficulty settings affect various gameplay aspects in Red Dead Revolver, Red Dead Redemption, and Red Dead Online.
Red Dead Revolver
Red Dead Revolver has four different difficulty settings for the single player campaign:
- Normal Mode
- Hard Mode (unlocked by beating the game on Normal Mode)
- Very Hard Mode (unlocked by beating the game on Hard Mode)
- Red Wood Revolver Mode (unlocked by beating the game on Hard Mode)
Note:To unlock a difficulty level, you have to finish the previous first.
In Red Wood Revolver Mode, the player plays as Manny Quinn, a target dummy.
Red Dead Redemption
Red Dead Redemption has three difficulty settings in the regular single player campaign and in Undead Nightmare. Multiplayer has the same settings, which can be set independently of the single player setting. While playing competitive multiplayer matches, different playlists are available for different difficulty settings.
- Casual Mode uses a full auto-aim system (and faster regenerating health), intended for new players.
- Normal Mode features snap-to-target with precise aiming using the right stick.
- Expert Mode implements total free aim with no lock-on at all.
Hardcore Mode
The Game of the Year Edition of Red Dead Redemption adds a Hardcore Mode which includes the following features:[1]
- Aiming is permanently set to Expert.
- Maximum health is reduced by half.
- Health regenerates more slowly and begins refilling after a longer delay.
- Dead Eye Targeting does not automatically fill over time. It must be earned by killing enemies or using items.
- Horses do not regenerate. If killed, the player must purchase, steal, mount, or break another horse and then Hitch it to a post to earn the right to call it by whistling. Horse Deeds are still available and unlimited use, but are twice as expensive.
- Store items cost more. Sell values are lowered.
- Reward/drops/looting amounts are lowered (ammunition and money).
- Pardon Letters are more rare.
- Fame and Honor gains are reduced.
- Mini-game buy-ins are lowered to match the scarcity of money.
- The War Horse deed is not automatically provided to the player and must be purchased instead. It is available to be purchased for $10,000 in any General Store.
- The Deadly Assassin Outfit increases the amount of Deadeye gained from kills, rather than over-time regeneration.
This mode only affects the regular single player campaign, not Undead Nightmare.
Tips
- Health regeneration in cover is higher than out of cover.
- The Treasure Hunter’s satchel increases the number of dead-eye items that can be carried.
- Completing all Survivalist Challenges allows a new type of dead-eye item to be looted from plants.
- Loot everything you can, it’s all potential money and ammo.
- To make a lot of money, one can still employ the exploit from the Stranger Side-mission «Lights, Camera, Action» by playing Liar’s Dice in Thieves’ Landing. Try to make sure there are at least two people at the table to maximize your winnings.
- As shooting moving targets from horseback can be rather challenging with Expert aim, it is advised that the player have a full complement of Dead Eye before attempting missions that revolve around this activity. This is especially true for the Vincente de Santa mission «Civilization, at Any Price».
- While riding around, be sure to scan well in front of your horse for Random Encounters so that they may be approached with caution. Some encounters may have participants with itchy trigger fingers that will shoot the player dead before a weapon can be drawn, let alone aimed properly.
- If your horse dies, you cannot replace it without breaking a new one or purchasing a deed. Try reloading your autosave instead. It won’t always be the same or even the best horse, but it’s better than the alternative of not having a mount at all.
- Buy a Rabbit’s Foot to get more loot and money.
Red Dead Online
Players can only change the difficulty of certain missions, such as those featured in the Moonshiners DLC. There are three difficulties available: Standard, Hard, and Ruthless. On harder difficultes, the enemy AI’s health, damage, and accuracy are increased (on Ruthless difficulty, enemies don’t even appear on the minimap), but the rewards of each mission (money, gold, and XP) are also bigger.
Trivia
- The player is given 3 new save slots so normal difficulty saves are not overwritten.
- The wash color of all of the loading screen pictures is changed from red to white with grey half-tones. This is also true when the player pauses the game, all text, however, remains red.
- In the pause menu, the word «Hardcore» will display to the right of «GAME».
- The War Horse will be given as the player’s initial steed. However, the player will not receive the deed to the horse and will still have to purchase it.
References
- ↑ Information about Hardcore Mode in Red Dead Redemption
Related Content
|
v • d • e Related Content for Difficulty |
|
|---|---|
| Wiki Content |
Blog posts Forum posts Images |
| External Content |
Google • Images YouTube videos Wikipedia |
| The links above will perform a search for the content that matches this page’s name. |
Difficulty settings affect various gameplay aspects in Red Dead Revolver, Red Dead Redemption, and Red Dead Online.
Red Dead Revolver
Red Dead Revolver has four different difficulty settings for the single player campaign:
- Normal Mode
- Hard Mode (unlocked by beating the game on Normal Mode)
- Very Hard Mode (unlocked by beating the game on Hard Mode)
- Red Wood Revolver Mode (unlocked by beating the game on Hard Mode)
Note:To unlock a difficulty level, you have to finish the previous first.
In Red Wood Revolver Mode, the player plays as Manny Quinn, a target dummy.
Red Dead Redemption
Red Dead Redemption has three difficulty settings in the regular single player campaign and in Undead Nightmare. Multiplayer has the same settings, which can be set independently of the single player setting. While playing competitive multiplayer matches, different playlists are available for different difficulty settings.
- Casual Mode uses a full auto-aim system (and faster regenerating health), intended for new players.
- Normal Mode features snap-to-target with precise aiming using the right stick.
- Expert Mode implements total free aim with no lock-on at all.
Hardcore Mode
The Game of the Year Edition of Red Dead Redemption adds a Hardcore Mode which includes the following features:[1]
- Aiming is permanently set to Expert.
- Maximum health is reduced by half.
- Health regenerates more slowly and begins refilling after a longer delay.
- Dead Eye Targeting does not automatically fill over time. It must be earned by killing enemies or using items.
- Horses do not regenerate. If killed, the player must purchase, steal, mount, or break another horse and then Hitch it to a post to earn the right to call it by whistling. Horse Deeds are still available and unlimited use, but are twice as expensive.
- Store items cost more. Sell values are lowered.
- Reward/drops/looting amounts are lowered (ammunition and money).
- Pardon Letters are more rare.
- Fame and Honor gains are reduced.
- Mini-game buy-ins are lowered to match the scarcity of money.
- The War Horse deed is not automatically provided to the player and must be purchased instead. It is available to be purchased for $10,000 in any General Store.
- The Deadly Assassin Outfit increases the amount of Deadeye gained from kills, rather than over-time regeneration.
This mode only affects the regular single player campaign, not Undead Nightmare.
Tips
- Health regeneration in cover is higher than out of cover.
- The Treasure Hunter’s satchel increases the number of dead-eye items that can be carried.
- Completing all Survivalist Challenges allows a new type of dead-eye item to be looted from plants.
- Loot everything you can, it’s all potential money and ammo.
- To make a lot of money, one can still employ the exploit from the Stranger Side-mission «Lights, Camera, Action» by playing Liar’s Dice in Thieves’ Landing. Try to make sure there are at least two people at the table to maximize your winnings.
- As shooting moving targets from horseback can be rather challenging with Expert aim, it is advised that the player have a full complement of Dead Eye before attempting missions that revolve around this activity. This is especially true for the Vincente de Santa mission «Civilization, at Any Price».
- While riding around, be sure to scan well in front of your horse for Random Encounters so that they may be approached with caution. Some encounters may have participants with itchy trigger fingers that will shoot the player dead before a weapon can be drawn, let alone aimed properly.
- If your horse dies, you cannot replace it without breaking a new one or purchasing a deed. Try reloading your autosave instead. It won’t always be the same or even the best horse, but it’s better than the alternative of not having a mount at all.
- Buy a Rabbit’s Foot to get more loot and money.
Red Dead Online
Players can only change the difficulty of certain missions, such as those featured in the Moonshiners DLC. There are three difficulties available: Standard, Hard, and Ruthless. On harder difficultes, the enemy AI’s health, damage, and accuracy are increased (on Ruthless difficulty, enemies don’t even appear on the minimap), but the rewards of each mission (money, gold, and XP) are also bigger.
Trivia
- The player is given 3 new save slots so normal difficulty saves are not overwritten.
- The wash color of all of the loading screen pictures is changed from red to white with grey half-tones. This is also true when the player pauses the game, all text, however, remains red.
- In the pause menu, the word «Hardcore» will display to the right of «GAME».
- The War Horse will be given as the player’s initial steed. However, the player will not receive the deed to the horse and will still have to purchase it.
References
- ↑ Information about Hardcore Mode in Red Dead Redemption
Related Content
|
v • d • e Related Content for Difficulty |
|
|---|---|
| Wiki Content |
Blog posts Forum posts Images |
| External Content |
Google • Images YouTube videos Wikipedia |
| The links above will perform a search for the content that matches this page’s name. |

