Обновлено: 08.02.2023
Уровень персонажа — это механика развития персонажа, его перков и атрибутов. При повышении уровня персонажу начисляются очки перков (по 1 за каждый уровень), которые можно потратить на изучение перков или повышение атрибутов.
Чем выше будет уровень вашего персонажа,тем больше опыта нужно получить для повышения уровня, тем сложнее вам будет выжить, так как с ростом уровня, растёт и сложность, количество встречаемых зомби.
Поэтому прокачивать перки стоит с умом, иначе вы просто не сможете должным образом противостоять этому суровому и жестокому миру 7 Days to Die!
Опыт можно получить при:
- Убийстве животных и зомби
- Чтении книг и схем
- Выполнении квестов
Как только полоска опыта полностью заполнится зеленым, вы получите новый уровень. При смерти на игрока накладывается дополнительный штрафной опыт,который он должен отработать, чтобы повысить свой очередной уровень(штрафной опыт отображается в виде красной полоски на шкале опыта)
7 Days to Die
14 фев в 12:28
Получилось так, что при входе на серв не выбрали скин, как можно его сменить?
15 фев в 4:59
The last time I checked, before you join the server, you go to Main Menu -> Options -> Player Profile. The profile you have selected before you join includes your character appearance. Choose carefully, because some servers are set to use persistent profiles.
Пожаловаться
1 фев. 2015 в 15:31
Не могу изменить внешность персонажа(can’t change external view of the player in the game)
I change the view of the player in profiles and when start play — i become a black thin women that more fearful then any zombie anyway thought pushing saving button. What is wrong with me? Maybe the game starts identify souls of players?
Как бы в игре не настраивал профиль игрока и его внешний вид, все равно при запуске песочницы выгляжу как черная худая баба. Это баг игры или душа моя черна?
Это интервью, которое было создано в 2013 году. Оно сильно устарело.
— Откройте консоль и введите «settempunit c» или «settempunit f» (Без кавычек)
- При игре по сети, игрок, который подключается к серверу, полностью копирует другого игрока (предметы в инвентаре, броня, уровень прокачки). Баг наблюдается в версии А12+.
- Будет ли многопользовательская/кооперативная игра?
— Да. Но многопользовательского режима не будет в первой альфе.
- Будет ли выделенный сервер, который каждый сможет запустить на своем компьютере?
— Да, будет. Но не в первой альфе.
- Будет ли игра на Steam позже и, если да, надо ли будет платить снова?
— Она появится в Steam позже. Платить за нее 2 раза не придется!
- Будет ли игра только на английском или на других языках тоже?
— В настоящий момент, планируется только английский язык. Но, возможно, будет и поддержка других языков.
— Конкретных системных требований для игры нет, так как рано об этом говорить , и мы по-прежнему тестируем, исправляем и меняем некоторые вещи.
- Насколько мир большой и есть ли случайная генерация?
— На сегодняшний день, генерация глючит, когда дело доходит до размещения дорог и т.д. Поэтому там есть готовая карта. Мир будет очень большим. Таким образом, есть много всего для исследования. Но потребуется время, чтобы построить его, так как там много работы.
— Моды возможны. Но мы не можем утверждать, какие именно моды смогут создавать люди, если мы разрешим поддержку модов в будущем.
— Да. Вам нужно будет искать воду, пищу, выращивать урожай, строить убежища/дома для того, чтобы остаться в живых.
- Все ли в игре разрушаемо? Может ли зараженный уничтожить все блоки?
— Да. Но в зависимости от использованного в блоках материала, можно сказать, сколько потребуется времени зараженному, чтобы сломать блоки. Например, камень прослужит дольше, чем грунт.
— Мы рассматриваем это. Возможно.
- Можем ли мы построить оружие и сломается ли оно через некоторое время?
— Да, планируется, что вы сможете построить оружие и оно может сломаться через некоторое время.
— В настоящее время, это не реализовано, но возможно будет позже.
— Да, мы до сих пор решаем, как много будет особенных зараженных, а также обычных зараженных другого вида.
— Возможно чуть-чуть. Но это сложно с миром/системой на воксельной основе. Но по большей части графика прекрасна, на наш взгляд.
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Для того чтобы вводить команды в игру надо нажать клавишу f1.
Важные кнопки
Кнопка «F1» — Вызвать консоль
Кнопка «F3» — Показывает подробную информацию (только при включенном debugmenu).
Кнопка «F4» — Переход в оконный режим.
Кнопка «F5» — Переключение вида от 1-го/3-го лица.
Кнопка «F6» — Открывает меню спавна (только при включенном debugmenu).
Кнопка «F7» — Отключает HUD.
Кнопка «F8» — Показывает FPS. При включенном debugmenu показывает более подробную информацию.
Кнопка «U» — Открывает окно в котором можно получить любые предметы, что есть в игре (только при включенном creativemenu).
Кнопка «H» — Позволяет вам летать, при этом для того чтобы двигаться вверх, используется ПРОБЕЛ, а чтобы спуститься кнопка «С» (только при включенном creativemenu).
Кнопка «G» — Позволяет включить режим бога. В этом режиме вы не получаете повреждения, но эффекты все равно накладываются (только при включенном debugmenu).
Кнопка «Esc» — При включенном debugmenu кроме основного меню справа так же откроется дополнительная панель управления.
Консольные Команды.
admin add
Добавить права админа (пример admin add 171 1000)
admin remove
Убрать права админа (пример admin remove 171)
ban add [reason]
Забанить игрока (пример — ban 171 10 hours griefing / ban 282 1 year hacking)
ban list
Бан Лист
ban remove
Разбанить игрока
buff
Применяет эффект к текущему игроку (пример buff CoffeeStaminaBoost)
buffplayer
Применение эффекта к указанному игроку (buffplayer 171 CoffeeStaminaBoost)
clear
Очищает консоль
cp add
Добавить команду и уровень доступа (Пример cp add gettime 1000)
cp remove
Удалить команду
cp list
Список команд и уровней доступа
creativemenu (cm)
включает/выключает меню креатива
deathscreen
Показывает экран смерти
debuff
снимает эффект с текущего игрока
debuffplayer
снимает эффект с указанного игрока
debugmenu (dm)
включает/выключает дебаг-меню
exhausted (es)
Делает игрока уставшим
exportitemicons
Сохраняет все иконки предметов в папку 7DaysToDieItemIcons. Чрезвычайно полезный для редактирования Wiki!
gettime (gt)
Выводит в консоли текущее время игры
giveguest
Запустить квест по внутреннему имени квеста. (Пример givequest quest_BasicSurvival8)
giveself [quality level]
Получить определенный предмет. (Пример giveself machete 500)
giveselfskillxp
Получить очки опыта для нужного умения (пример giveselfskillxp Mining Tools 1000)
giveselfxp
Получить нужное количество очков общего опыта.(пример giveselfxp 1000)
kick [reason]
Выкинуть игрока с сервера (пример kick 171 bye)
kickall [reason]
Выкинуть всех игроков с сервера
Kill
Убивает указанного игрока
killall
Убить всех игроков
listplayerids (lpi)
Выводит в консоль список всех игроков с указанием их ID
listplayers (lp)
Выводит в консоль список всех игроков
removequest
Удалить определенный квест
repairchunkdensity (rcd) [fix]
Восстанавливает(fix) chunk (пример rcd 0 100 fix)
saveworld
Сохранить мир(карту)
say
Отправить сообщение от именни [Server]
settempunit (stu)
Изменить единицы измерения температуры, градусы Цельсия или градусы Фаренгейта. (Пример stu f / stu c)
settime (st)
Установление времени (например для установления 10дня 12ч и 33 минуты: settime 10 12 33)
shownexthordetime
показывает время следующей орды
shutdown
выйти из игры
spawnairdrop
вызывает самолет (airdrop)
spawnentity (se)
спавн различных животных и зомби.
spawnscouts
спавн зомби крикуньи
SpawnScreen
Показать экран спавна
spawnsupplycrate
призывает аирдроп ящик прямо над головой игрока.
spawnwanderinghorde
спавн блуждающей орды
switchview (sv)
изменение вида от 1-го лица на вид от 3-го лица и наоборот
starve
делает персонажа голодны (устанавливает показатель сытости в 0)
thirsty
Вызывает жажду. (Показатель воды устанавливается в 0)
systeminfo
Показать информацию о системе (CPU, operating system, etc)
teleport (tp)
Тулепортирует в указанные координаты (пример tp -200 77 300 )
teleportplayer
Телепортирует игрока по координатам (пример tele 171 -200 77 300 )
teleportplayer
Телепортирует игрока к игроку (пример tele 171 365)
water
Параметры настройки воды.
weather
Параметры настройки погоды.
Выключить дождь: weather rain 0
Убрать тучи: weather clouds 0
whitelist add
Добавить игрока в whitelist
whitelist remove
Убрать игрока из whitelist
whitelist list
Список whitelist
Так же вас могут заинтересовать другие материалы по игре, которые вы сможете найти в нашем архиве читов.
Fair Warning: Use of this command console for gameplay purposes has the potential to ruin any sense of tension or consequences in-game when playing again due to being able to easily bypass events, injuries etc.
Description[]
The Command Console is a tool primarily used for game development. However, it can be accessed by the player and used to input various «Console Commands» adding a wider range of functionality to the game. Using the commands the player is able to retrieve game information and statistics in addition, but not limited to altering the game’s settings, spawning items and controlling time. Commands are also available which can be used to control guest players when the game is running in multi-player. This allows the host player to kick or even ban other players that are abusive or being disruptive. More command are available at 7DaysToDieCommands.com.
Usage[]
- There are two different keys that can be used to open the Command Console these are as follows:
Key 1[]
- press F1 for US and EU keyboards.
Key 2[]
- press » for US keyboards.
- press @ for EU keyboards.
- press Ö/Ø/F2 for Scandinavian keyboards.
- press Ñ for spanish keyboards.
Console Commands[]
Entering codes[]
- Some commands are case sensitive; «a» is not the same as «A».
- Shortcuts can be used in place of the full command. Not all commands have a shortcut.
- Command arguments presented in [square braces] are optional, however commands using <pointed braces> are not.
See also[]
- Creative Menu
- Cheat Mode
- Game Settings
Command List[]
Current list taken from Alpha 15. Commands are as listed by typing «help» into the console.
| Command | Shortcut | Description | Example |
|---|---|---|---|
| help <command> | Prints help text for supported commands. | help ban | |
| admin add <name / entity id / steam id> <permission level> | Used to add a player to the admin list with the desired permission level. Note that you can use the players entityid, playername, or steam ID. Type «lpi» to find an ID. Permission levels can range between 0 (maximum) and 1000 (none). | admin add 171 0 | |
| admin remove <name / entity id / steam id> | Used to remove a player from the admin list. Type «lpi» to find an ID. | admin remove 171 | |
| ai pathgrid | TBD — added in A19.2 b3 | ||
| ai pathlines (was: ai path) | TBD — renamed in A19.2 b3 | ||
| aiddebug | Toggles AIDirector debug output. | ||
| ban add <name / entity id / steam id> <duration> <duration unit> [reason] | Bans a player from the game for <duration> in <duration units> with a reason of [reason] (optional). Duration units are minutes, hours, days, weeks, months, and years. Type «lpi» to find an ID. | ban 171 10 hours griefing ban 282 1 year hacking |
|
| ban list | Print a list of banned players with their duration, ID, and reason to the console. | ||
| ban remove <name / entity id / steam id> | Remove a ban. Find a list of banned player IDs using «ban list». | ban remove 171 | |
| buff <buff name> | Applies a buff to the local player (you). Buff names can be found in 7 Days To DieDataConfigbuffs.xml
|
buff CoffeeStaminaBoost | |
| buffplayer <name / entity id / steam id> <buff name> | Applies a buff to the selected player. Type «lpi» to find an ID. Buff names can be found in 7 Days To DieDataConfigbuffs.xml.
|
buffplayer 171 CoffeeStaminaBoost | |
| chunkcache | cc | Shows all loaded chunks in the cache. | |
| clear | Clears all output text in the command console | ||
| cp add <command> <level> | Used to add a command to the command permission list with the desired permission level. Use «cp list» to view commands. | cp add gettime 0 | |
| cp remove <command> | Used to remove a command from the command permission list. | cp remove gettime | |
| cp list | Display a list of current command permissions. «1000» is the lowest (Guest or normal player) while «0» is the highest (Host or Admin). | ||
| creativemenu | cm | Enables or disables the Creative Menu | |
| deathscreen <on/off> | Display the blood-filled death screen during normal gameplay. This does not hurt or kill the player but it diminishes visibility. | ||
| debuff <buff name> | Remove a buff from the local player (you). | debuff buffLegBroken | |
| debuffplayer <name / entity id / steam id> <buff name> | Remove a buff from the targeted player. | debuff 171 buffLegBroken | |
| debugmenu [on/off] | dm | Toggles Debug Mode on or off. This allows God mode (G key), the debug menu (ESC), and other unique functionality. | |
| enablescope <on/off> | es | Toggle debug scope. | |
| exhausted | Makes the player exhausted. | ||
| exportcurrentconfigs | Exports the currently used configs to %appdata%/7DaystoDie/Saves/<worldname>/<savegamename>/Configs on Windows and .local/share/7DaystoDie/Saves/<worldname>/<savegamename>/Configs on Linux.
Useful for mod development. [1] |
||
| exportitemicons | Exports all item icons to the 7 Days To DieItemIcons folder. Extremely useful for wiki editing!
|
||
| getgamepref | gg | Prints a list of current game preferences to the console (airdrop frequency, daylight length, etc). | |
| getgamestat | ggs | Prints a list of current game stats to the console (land claim size, difficulty, etc) | |
| gettime | gt | Prints current number of days and time. | |
| gfx af <0 or 1> | Sets the anisotropic filtering to off(0) or on(1, default). | gfx af 0 | |
| gfx dti | Set distant terrain instancing (A19.2 b3) | ||
| gfx dtpix | Set distant terrain pixel error (A19.2 b3) | ||
| givequest | Give yourself a quest. Quest names can be found in 7 Days To DieDataConfigquests.xml. The example command can be used to skip to the end of the tutorial quests. This is also immensely helpful for modded quests.
|
givequest quest_BasicSurvival8 | |
| giveself <item name> [quality level] | Drops an item at your feet with maximum (600) quality. Use the optional [quality level] to specify. Item names can be found in 7 Days To DieDataConfigitems.xml
|
giveself machete | |
| giveselfskillxp Mining Tools 1000 | |||
| giveselfxp <amount> | Increase your experience by <amount>. | giveselfxp 1000 | |
| kick <name / entity id / steam id> [reason] | Kicks a player from the game. Type «lpi» to find an ID. [reason] is optional. | kick 171 bye | |
| kickall [reason] | Kicks all players from the game. [reason] is optional. | kickall bye | |
| killall | Kills all players and entities. | ||
| lights | Toggles display of an outline around all light-emitting objects (candles, campfires, etc) (screenshot) | ||
| listents | le | Lists all entities currently in game (zombies, players, animals). | |
| listlandclaim | llp | Lists all active Land Claim Blocks with player name, world ID, SteamID, LCB’s current health state, and coordinates. | |
| listplayerids | lpi | Lists all players and their IDs. | |
| listplayers | lp | Lists all players with IDs, positions, health, stats, IP address, etc. | |
| listthreads | lt | Lists all threads. | |
| loggamestate <message> [true/false] | lgs | Writes information on the current state of the game (memory usage, entities, threads, etc) to the log file at 7 Days To Die7DaysToDie_Dataoutput_log.txt. <message> is any string that will be included in the header of the generated log. True = the command should be run on the client. False = the command should be run on the server. «False» is default.
|
loggamestate START |
| loglevel <loglevel name> <true/false> | Telnet/web only. Select which types of log messages are shown on the connection. By default, all log messages are printed on every connection. Log levels: INF, WRN, ERR, EXC, or ALL. | loglevel INF false | |
| mem | Prints memory information and calls garbage collector. | ||
| memcl | Prints memory information on client and calls garbage collector. | ||
| pplist | Prints Persistent Player data. | ||
| removequest | Removes a quest. Quest names can be found in 7 Days To DieDataConfigquests.xml.
|
||
| repairchunkdensity <x> <z> [fix] | rcd | Used to check if the densities of blocks in a chunk match the actual block type. If there is a mismatch it can lead to the chunk rendering incorrectly or not at all, indicated by the error message «Failed setting triangles. Some indices are references out of bounds vertices.» It can also fix mismatches within a chunk. <x> and <z> are the coordinates of any block within the chunk to check. Adding «fix» to the end of the command will repair any mismatches. | rcd 0 100 fix |
| saveworld | sa | Manually saves the world. | |
| say <message> | Sends a server message to all connected clients. | ||
| setgamepref <preference name> <value> | sg | Sets a gamepref. Preference names can be viewed with the «gg» command (getgamepref). | sg ZombiesRun 0 |
| setgamestat <stat name> <value> | sgs | Sets a gamestat. Stat names can be viewed with the «ggs» command (getgamestat). | sgs LandClaimExpiryTime 10 |
| settempunit <c or f> | stu | Sets the temperature unit to Celsius (c) or Fahrenheit (f, default). | |
| settime day settime night settime <time> settime <day> <hour> <minute> |
st | Sets the current game time. <time> is in the 24h/military format (1pm is 1300). [hour] and [minute] are not. You can also set the <day>, which is the number of total days that have passed. Type «help settime» for more info.
WARNING!!! Using this command runs a high risk of breaking everything timer related on your save game. |
settime 1300 settime 6 15 0 |
| showalbedo | albedo | Toggles display of albedo in gBuffer. | |
| showchunkdata | sc | Shows some data of the current chunk. | |
| showclouds | Artist command to show one layer of clouds. | ||
| shownexthordetime | Displays the wandering horde time. | ||
| shownormals | norms | Toggles display of normal maps in gBuffer. | |
| showspecular | spec | Toggles display of specular values in gBuffer. | |
| shutdown | Shuts the game down. | ||
| sounddebug | Toggles SoundManager debug output. | ||
| spawnairdrop | Spawns an air drop. | ||
| spawnentity <playerID> <entityID> | se | «se» by itself prints a list of entity IDs. Type «lpi» to find an ID. You may also use the Entity Spawner (F6) in Debug Mode to spawn an entity. | |
| spawnscouts | Spawns 1 Screamer in the distance and makes it navigate towards the location where the command was used. | ||
| spawnscreen | Displays spawn screen. | ||
| spawnsupplycrate | Spawns a supply crate above the player. | ||
| spawnwh | Spawns a wandering horde in the distance; these hordes will move generally towards the player’s location when they were spawned (but not GPS at the player). (verified for A19.2 by faatal @TFP) | ||
| spectrum <choice> | Force a lighting spectrum. Choices are Biome, BloodMoon, Foggy, Rainy, Stormy, Snowy. For the moment, the «biome» choice is bugged and might crash the game. | ||
| starve | Makes the player hungry. | ||
| staticmap | Switches the Navazgane map between static and dynamic | ||
| switchview | sv | Switches the player view between 1st person and 3rd person views. This can also be done in Debug Mode by hitting F5. | |
| systeminfo | Print info about the current system (CPU, operating system, etc). | ||
| teleport <E / W> [y] <N / S> teleport <E / W> <N / S> teleport <target player name/steam id/entity id> teleport offset <inc E / W> <inc y> <inc N / S> |
tp | Teleport the local player (you) to specified location. If using [y] (optional) use -1 to spawn on the ground. Use only <E / W> and <N / S> to always spawn on the ground. Use «offset» to teleport based on current position (e.g. 3 meters north inside a locked building). Type «help tp» for more info. South and West are negative, (-) before number. | tp -200 77 300 tp -200 300 tp 171 tp offset 3 1 0 |
| teleportplayer <name / player id / steam id> <E / W> <y> <N / S> teleportplayer <player id> <player id> |
tele | Teleport the target player to specified location. Use y = -1 to spawn on the ground. Use another player’s name or ID to teleport one player to another (such as to yourself). Type «lpi» to print a list of player IDs. Type «help tele» for more info.
South and West are negative, (-) before number. |
tele 171 -200 77 300 tele 171 365 tele <friend> <self> = friend to you. |
| thirsty | Makes the player thirsty. | ||
| traderarea | If a player is within a trader area they will be forced out but can reenter unless trader is closed. | ||
| updatelighton <name / player id / steam id> | Commands for UpdateLightOnAllMaterials and UpdateLightOnPlayers. | ||
| version | Print the version of the game and loaded mods. | ||
| water | Control water settings. Type «help water» for more info. | ||
| weather | Control weather settings. Type «help weather» for more info. | ||
| weathersurvival <on / off> | Toggles weather survival. | ||
| whitelist add <name / player id / steam id> | Adds a player to the whitelist. | ||
| whitelist remove <name / player id / steam id> | Removes a player from the white list. | ||
| whitelist list | Prints a list of all whitelisted players. |
Notes[]
- Not applicable to A18
Video Guide[]
- ↑ https://forums.7daystodie.com/forum/-7-days-to-die-pc/game-modification/tutorials-guides/101325-xpath-error-checking?99279-XPath-Error-Checking=
Fair Warning: Use of this command console for gameplay purposes has the potential to ruin any sense of tension or consequences in-game when playing again due to being able to easily bypass events, injuries etc.
Description[]
The Command Console is a tool primarily used for game development. However, it can be accessed by the player and used to input various «Console Commands» adding a wider range of functionality to the game. Using the commands the player is able to retrieve game information and statistics in addition, but not limited to altering the game’s settings, spawning items and controlling time. Commands are also available which can be used to control guest players when the game is running in multi-player. This allows the host player to kick or even ban other players that are abusive or being disruptive. More command are available at 7DaysToDieCommands.com.
Usage[]
- There are two different keys that can be used to open the Command Console these are as follows:
Key 1[]
- press F1 for US and EU keyboards.
Key 2[]
- press » for US keyboards.
- press @ for EU keyboards.
- press Ö/Ø/F2 for Scandinavian keyboards.
- press Ñ for spanish keyboards.
Console Commands[]
Entering codes[]
- Some commands are case sensitive; «a» is not the same as «A».
- Shortcuts can be used in place of the full command. Not all commands have a shortcut.
- Command arguments presented in [square braces] are optional, however commands using <pointed braces> are not.
See also[]
- Creative Menu
- Cheat Mode
- Game Settings
Command List[]
Current list taken from Alpha 15. Commands are as listed by typing «help» into the console.
| Command | Shortcut | Description | Example |
|---|---|---|---|
| help <command> | Prints help text for supported commands. | help ban | |
| admin add <name / entity id / steam id> <permission level> | Used to add a player to the admin list with the desired permission level. Note that you can use the players entityid, playername, or steam ID. Type «lpi» to find an ID. Permission levels can range between 0 (maximum) and 1000 (none). | admin add 171 0 | |
| admin remove <name / entity id / steam id> | Used to remove a player from the admin list. Type «lpi» to find an ID. | admin remove 171 | |
| ai pathgrid | TBD — added in A19.2 b3 | ||
| ai pathlines (was: ai path) | TBD — renamed in A19.2 b3 | ||
| aiddebug | Toggles AIDirector debug output. | ||
| ban add <name / entity id / steam id> <duration> <duration unit> [reason] | Bans a player from the game for <duration> in <duration units> with a reason of [reason] (optional). Duration units are minutes, hours, days, weeks, months, and years. Type «lpi» to find an ID. | ban 171 10 hours griefing ban 282 1 year hacking |
|
| ban list | Print a list of banned players with their duration, ID, and reason to the console. | ||
| ban remove <name / entity id / steam id> | Remove a ban. Find a list of banned player IDs using «ban list». | ban remove 171 | |
| buff <buff name> | Applies a buff to the local player (you). Buff names can be found in 7 Days To DieDataConfigbuffs.xml
|
buff CoffeeStaminaBoost | |
| buffplayer <name / entity id / steam id> <buff name> | Applies a buff to the selected player. Type «lpi» to find an ID. Buff names can be found in 7 Days To DieDataConfigbuffs.xml.
|
buffplayer 171 CoffeeStaminaBoost | |
| chunkcache | cc | Shows all loaded chunks in the cache. | |
| clear | Clears all output text in the command console | ||
| cp add <command> <level> | Used to add a command to the command permission list with the desired permission level. Use «cp list» to view commands. | cp add gettime 0 | |
| cp remove <command> | Used to remove a command from the command permission list. | cp remove gettime | |
| cp list | Display a list of current command permissions. «1000» is the lowest (Guest or normal player) while «0» is the highest (Host or Admin). | ||
| creativemenu | cm | Enables or disables the Creative Menu | |
| deathscreen <on/off> | Display the blood-filled death screen during normal gameplay. This does not hurt or kill the player but it diminishes visibility. | ||
| debuff <buff name> | Remove a buff from the local player (you). | debuff buffLegBroken | |
| debuffplayer <name / entity id / steam id> <buff name> | Remove a buff from the targeted player. | debuff 171 buffLegBroken | |
| debugmenu [on/off] | dm | Toggles Debug Mode on or off. This allows God mode (G key), the debug menu (ESC), and other unique functionality. | |
| enablescope <on/off> | es | Toggle debug scope. | |
| exhausted | Makes the player exhausted. | ||
| exportcurrentconfigs | Exports the currently used configs to %appdata%/7DaystoDie/Saves/<worldname>/<savegamename>/Configs on Windows and .local/share/7DaystoDie/Saves/<worldname>/<savegamename>/Configs on Linux.
Useful for mod development. [1] |
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| exportitemicons | Exports all item icons to the 7 Days To DieItemIcons folder. Extremely useful for wiki editing!
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| getgamepref | gg | Prints a list of current game preferences to the console (airdrop frequency, daylight length, etc). | |
| getgamestat | ggs | Prints a list of current game stats to the console (land claim size, difficulty, etc) | |
| gettime | gt | Prints current number of days and time. | |
| gfx af <0 or 1> | Sets the anisotropic filtering to off(0) or on(1, default). | gfx af 0 | |
| gfx dti | Set distant terrain instancing (A19.2 b3) | ||
| gfx dtpix | Set distant terrain pixel error (A19.2 b3) | ||
| givequest | Give yourself a quest. Quest names can be found in 7 Days To DieDataConfigquests.xml. The example command can be used to skip to the end of the tutorial quests. This is also immensely helpful for modded quests.
|
givequest quest_BasicSurvival8 | |
| giveself <item name> [quality level] | Drops an item at your feet with maximum (600) quality. Use the optional [quality level] to specify. Item names can be found in 7 Days To DieDataConfigitems.xml
|
giveself machete | |
| giveselfskillxp Mining Tools 1000 | |||
| giveselfxp <amount> | Increase your experience by <amount>. | giveselfxp 1000 | |
| kick <name / entity id / steam id> [reason] | Kicks a player from the game. Type «lpi» to find an ID. [reason] is optional. | kick 171 bye | |
| kickall [reason] | Kicks all players from the game. [reason] is optional. | kickall bye | |
| killall | Kills all players and entities. | ||
| lights | Toggles display of an outline around all light-emitting objects (candles, campfires, etc) (screenshot) | ||
| listents | le | Lists all entities currently in game (zombies, players, animals). | |
| listlandclaim | llp | Lists all active Land Claim Blocks with player name, world ID, SteamID, LCB’s current health state, and coordinates. | |
| listplayerids | lpi | Lists all players and their IDs. | |
| listplayers | lp | Lists all players with IDs, positions, health, stats, IP address, etc. | |
| listthreads | lt | Lists all threads. | |
| loggamestate <message> [true/false] | lgs | Writes information on the current state of the game (memory usage, entities, threads, etc) to the log file at 7 Days To Die7DaysToDie_Dataoutput_log.txt. <message> is any string that will be included in the header of the generated log. True = the command should be run on the client. False = the command should be run on the server. «False» is default.
|
loggamestate START |
| loglevel <loglevel name> <true/false> | Telnet/web only. Select which types of log messages are shown on the connection. By default, all log messages are printed on every connection. Log levels: INF, WRN, ERR, EXC, or ALL. | loglevel INF false | |
| mem | Prints memory information and calls garbage collector. | ||
| memcl | Prints memory information on client and calls garbage collector. | ||
| pplist | Prints Persistent Player data. | ||
| removequest | Removes a quest. Quest names can be found in 7 Days To DieDataConfigquests.xml.
|
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| repairchunkdensity <x> <z> [fix] | rcd | Used to check if the densities of blocks in a chunk match the actual block type. If there is a mismatch it can lead to the chunk rendering incorrectly or not at all, indicated by the error message «Failed setting triangles. Some indices are references out of bounds vertices.» It can also fix mismatches within a chunk. <x> and <z> are the coordinates of any block within the chunk to check. Adding «fix» to the end of the command will repair any mismatches. | rcd 0 100 fix |
| saveworld | sa | Manually saves the world. | |
| say <message> | Sends a server message to all connected clients. | ||
| setgamepref <preference name> <value> | sg | Sets a gamepref. Preference names can be viewed with the «gg» command (getgamepref). | sg ZombiesRun 0 |
| setgamestat <stat name> <value> | sgs | Sets a gamestat. Stat names can be viewed with the «ggs» command (getgamestat). | sgs LandClaimExpiryTime 10 |
| settempunit <c or f> | stu | Sets the temperature unit to Celsius (c) or Fahrenheit (f, default). | |
| settime day settime night settime <time> settime <day> <hour> <minute> |
st | Sets the current game time. <time> is in the 24h/military format (1pm is 1300). [hour] and [minute] are not. You can also set the <day>, which is the number of total days that have passed. Type «help settime» for more info.
WARNING!!! Using this command runs a high risk of breaking everything timer related on your save game. |
settime 1300 settime 6 15 0 |
| showalbedo | albedo | Toggles display of albedo in gBuffer. | |
| showchunkdata | sc | Shows some data of the current chunk. | |
| showclouds | Artist command to show one layer of clouds. | ||
| shownexthordetime | Displays the wandering horde time. | ||
| shownormals | norms | Toggles display of normal maps in gBuffer. | |
| showspecular | spec | Toggles display of specular values in gBuffer. | |
| shutdown | Shuts the game down. | ||
| sounddebug | Toggles SoundManager debug output. | ||
| spawnairdrop | Spawns an air drop. | ||
| spawnentity <playerID> <entityID> | se | «se» by itself prints a list of entity IDs. Type «lpi» to find an ID. You may also use the Entity Spawner (F6) in Debug Mode to spawn an entity. | |
| spawnscouts | Spawns 1 Screamer in the distance and makes it navigate towards the location where the command was used. | ||
| spawnscreen | Displays spawn screen. | ||
| spawnsupplycrate | Spawns a supply crate above the player. | ||
| spawnwh | Spawns a wandering horde in the distance; these hordes will move generally towards the player’s location when they were spawned (but not GPS at the player). (verified for A19.2 by faatal @TFP) | ||
| spectrum <choice> | Force a lighting spectrum. Choices are Biome, BloodMoon, Foggy, Rainy, Stormy, Snowy. For the moment, the «biome» choice is bugged and might crash the game. | ||
| starve | Makes the player hungry. | ||
| staticmap | Switches the Navazgane map between static and dynamic | ||
| switchview | sv | Switches the player view between 1st person and 3rd person views. This can also be done in Debug Mode by hitting F5. | |
| systeminfo | Print info about the current system (CPU, operating system, etc). | ||
| teleport <E / W> [y] <N / S> teleport <E / W> <N / S> teleport <target player name/steam id/entity id> teleport offset <inc E / W> <inc y> <inc N / S> |
tp | Teleport the local player (you) to specified location. If using [y] (optional) use -1 to spawn on the ground. Use only <E / W> and <N / S> to always spawn on the ground. Use «offset» to teleport based on current position (e.g. 3 meters north inside a locked building). Type «help tp» for more info. South and West are negative, (-) before number. | tp -200 77 300 tp -200 300 tp 171 tp offset 3 1 0 |
| teleportplayer <name / player id / steam id> <E / W> <y> <N / S> teleportplayer <player id> <player id> |
tele | Teleport the target player to specified location. Use y = -1 to spawn on the ground. Use another player’s name or ID to teleport one player to another (such as to yourself). Type «lpi» to print a list of player IDs. Type «help tele» for more info.
South and West are negative, (-) before number. |
tele 171 -200 77 300 tele 171 365 tele <friend> <self> = friend to you. |
| thirsty | Makes the player thirsty. | ||
| traderarea | If a player is within a trader area they will be forced out but can reenter unless trader is closed. | ||
| updatelighton <name / player id / steam id> | Commands for UpdateLightOnAllMaterials and UpdateLightOnPlayers. | ||
| version | Print the version of the game and loaded mods. | ||
| water | Control water settings. Type «help water» for more info. | ||
| weather | Control weather settings. Type «help weather» for more info. | ||
| weathersurvival <on / off> | Toggles weather survival. | ||
| whitelist add <name / player id / steam id> | Adds a player to the whitelist. | ||
| whitelist remove <name / player id / steam id> | Removes a player from the white list. | ||
| whitelist list | Prints a list of all whitelisted players. |
Notes[]
- Not applicable to A18
Video Guide[]
- ↑ https://forums.7daystodie.com/forum/-7-days-to-die-pc/game-modification/tutorials-guides/101325-xpath-error-checking?99279-XPath-Error-Checking=



